Flutter Entertainment R&D Spending Growth & History (FLUT)
Flutter Entertainment's r&d spending was $991.0M for fiscal 2025.
View full Flutter Entertainment company overviewFlutter Entertainment annual r&d spending history
| Fiscal year | Period ended | R&D spending | Change | Growth |
|---|---|---|---|---|
| 2025 | 2025-12-31 | $991.0M | $171.0M | +20.85% |
| 2024 | 2024-12-31 | $820.0M | $55.0M | +7.19% |
| 2023 | 2023-12-31 | $765.0M | $213.0M | +38.59% |
| 2022 | 2022-12-31 | $552.0M | — | — |
| 2019 | 2019-12-31 | $55.1M | $15.1M | +37.73% |
| 2018 | 2018-12-31 | $40.0M | $14.8M | +58.84% |
| 2017 | 2017-12-31 | $25.2M | −$2.5M | −8.97% |
| 2016 | 2016-12-31 | $27.7M | — | — |
Flutter Entertainment quarterly r&d spending
| Fiscal quarter | Period ended | R&D spending | Change | YoY change |
|---|---|---|---|---|
| Q2 2026 | 2026-06-30 | $300.0M | $44.0M | +17.19% |
| Q1 2026 | 2026-03-31 | $259.0M | $44.0M | +20.47% |
| Q4 2025 | 2025-12-31 | $245.0M | $44.0M | +21.89% |
| Q3 2025 | 2025-09-30 | $275.0M | $62.0M | +29.11% |
| Q2 2025 | 2025-06-30 | $256.0M | $40.0M | +18.52% |
| Q1 2025 | 2025-03-31 | $215.0M | $25.0M | +13.16% |
| Q4 2024 | 2024-12-31 | $201.0M | −$6.0M | −2.90% |
| Q3 2024 | 2024-09-30 | $213.0M | −$1.0M | −0.47% |
| Q2 2024 | 2024-06-30 | $216.0M | $40.0M | +22.73% |
| Q1 2024 | 2024-03-31 | $190.0M | $22.0M | +13.10% |
| Q4 2023 | 2023-12-31 | $207.0M | — | — |
| Q3 2023 | 2023-09-30 | $214.0M | — | — |
| Q2 2023 | 2023-06-30 | $176.0M | — | — |
| Q1 2023 | 2023-03-31 | $168.0M | — | — |
Flutter Entertainment r&d spending trends
Between the periods ended 2016-12-31 and 2025-12-31, Flutter Entertainment's r&d spending increased from $27.7M to $991.0M, a change of $963.3M. The latest reported quarter, Q2 2026, shows $300.0M.
What research and development spending means
Research and development (R&D) spending covers the costs of creating and improving products, services, software, technologies, and processes. Higher R&D spending may support future innovation, but the amount alone does not show whether those investments will generate returns.
SEC-reported R&D expense
TickerStat standardizes research and development expense reported in company SEC filings, including the software-specific US-GAAP R&D concept when it is the filer’s primary R&D expense line. It is historical company-reported spending, not an estimate or forecast. Fiscal periods can differ from calendar years, so exact period-end dates are included.
Review Flutter Entertainment source filings ↗