Esports Entertainment Group Cash & Equivalents Growth & History (GMBL)

Esports Entertainment Group's cash and equivalents was $1.7M for fiscal 2023.

View full Esports Entertainment Group company overview

Esports Entertainment Group annual cash and equivalents history

Esports Entertainment Group annual cash and equivalents

Fiscal yearPeriod endedCash and equivalentsChangeGrowth
20232023-06-30$1.7M−$771,848−30.66%
20222022-06-30$2.5M−$17.4M−87.36%
20212021-06-30$19.9M$7.6M+61.23%
20202020-06-30$12.4M$12.3M+28355.97%
20192019-06-30$43,412−$56,755−56.66%
20182018-06-30$100,167−$445,943−81.66%
20172017-06-30$546,110$498,188+1039.58%
20162016-06-30$47,922−$52,943−52.49%
20152015-06-30$100,865$92,416+1093.81%
20142014-06-30$8,449$8,449
20132013-06-30$0

Esports Entertainment Group cash and equivalents trends

Over the last five fiscal years, Esports Entertainment Group's cash and equivalents increased from $100,167 to $1.7M, a change of $1.6M. The latest reported quarter, Q3 2024, shows $957,112.

About the metric

What cash and equivalents mean

Cash and cash equivalents, often described as cash on hand, are highly liquid resources available for near-term obligations, investment, acquisitions, debt repayment, dividends, or share repurchases. This measure does not include short-term investments reported separately.

Calculation and source

Reported cash and equivalents

TickerStat standardizes cash and cash equivalents reported on the balance sheet. Restricted cash is included only when the company reports it within the selected consolidated cash concept. Fiscal periods can differ from calendar years, so exact period-end dates are included.

Review Esports Entertainment Group source filings ↗

Community posts

It’s quiet here.

No posts about GMBL yet. Start the conversation.

Write the first post