Esports Entertainment Group Operating Cash Flow Growth & History (GMBL)

Esports Entertainment Group's operating cash flow was −$15.7M for fiscal 2023.

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Esports Entertainment Group annual operating cash flow history

Esports Entertainment Group annual operating cash flow

Fiscal yearPeriod endedOperating cash flowChangeGrowth
20232023-06-30−$15.7M$5.3M
20222022-06-30−$21.0M−$2.1M
20212021-06-30−$18.9M−$16.6M
20202020-06-30−$2.3M−$249,195
20192019-06-30−$2.0M−$649,999
20182018-06-30−$1.4M−$888,136
20172017-06-30−$482,322−$243,397
20162016-06-30−$238,925$20,236
20152015-06-30−$259,161−$156,497
20142014-06-30−$102,664−$35,771
20132013-06-30−$66,893

Esports Entertainment Group operating cash flow trends

Over the last five fiscal years, Esports Entertainment Group's operating cash flow decreased from −$1.4M to −$15.7M, a change of −$14.4M. The latest reported quarter, Q3 2024, shows −$1.5M.

About the metric

What operating cash flow means

Operating cash flow is the cash generated or used by a company’s core operations. It incorporates working-capital movements and other operating cash items, and it is the starting point for calculating free cash flow.

Calculation and source

SEC-reported operating cash flow

TickerStat standardizes net cash provided by or used in operating activities reported in company SEC filings. It is historical filing data before capital expenditures, financing activities, and investing activities. Fiscal periods can differ from calendar years, so exact period-end dates are included.

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