Oculus Working Capital Growth & History (OVTZ)

Oculus's working capital was −$737,787 for fiscal 2025.

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Oculus annual working capital history

Oculus annual working capital

Fiscal yearPeriod endedWorking capitalChangeGrowth
20252025-12-31−$737,787−$328,314
20242024-12-31−$409,473−$319,705
20232023-12-31−$89,768−$505,185
20222022-12-31$415,417
20192019-12-31$248,303$983,837
20182018-12-31−$735,534−$183,279
20172017-12-31−$552,255−$230,699
20162016-12-31−$321,556−$453,240
20152015-12-31$131,684$1.3M
20142014-12-31−$1.2M−$260,314
20132013-12-31−$924,077−$93,608
20122012-12-31−$830,469−$339,219
20112011-12-31−$491,250−$43,664
20102010-12-31−$447,586

Oculus working capital trends

Between the periods ended 2010-12-31 and 2025-12-31, Oculus's working capital decreased from −$447,586 to −$737,787, a change of −$290,201. The latest reported quarter, Q2 2026, shows −$849,949.

About the metric

What working capital means

Working capital is the difference between current assets and current liabilities. It provides a snapshot of short-term operating liquidity, although negative working capital can be normal for some business models and the measure is often not meaningful for banks.

Calculation and source

How working capital is calculated

TickerStat calculates working capital as reported current assets minus reported current liabilities at the same balance-sheet date. Missing current classifications are not assumed to be zero. Fiscal periods can differ from calendar years, so exact period-end dates are included.

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