World Kinect Total Liabilities Growth & History (WKC)

World Kinect's total liabilities was $4.56B for fiscal 2025.

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World Kinect annual total liabilities history

World Kinect annual total liabilities

Fiscal yearPeriod endedTotal liabilitiesChangeGrowth
20252025-12-31$4.56B−$219.7M−4.60%
20242024-12-31$4.78B−$649.9M−11.98%
20232023-12-31$5.43B−$748.1M−12.12%
20222022-12-31$6.17B$2.15B+53.36%
20212021-12-31$4.03B$1.44B+55.58%
20202020-12-31$2.59B−$1.51B−36.87%
20192019-12-31$4.10B$253.2M+6.58%
20182018-12-31$3.85B−$4.5M−0.12%
20172017-12-31$3.85B$377.2M+10.86%
20162016-12-31$3.47B$853.2M+32.57%
20152015-12-31$2.62B−$396.7M−13.15%
20142014-12-31$3.02B−$44.3M−1.45%
20132013-12-31$3.06B$494.3M+19.26%
20122012-12-31$2.57B$215.6M+9.17%
20112011-12-31$2.35B$910.6M+63.24%
20102010-12-31$1.44B$425.1M+41.90%
20092009-12-31$1.01B

World Kinect total liabilities trends

Over the last five fiscal years, World Kinect's total liabilities increased from $2.59B to $4.56B, a change of $1.97B. The latest reported quarter, Q2 2026, shows $5.33B.

About the metric

What total liabilities mean

Total liabilities are all obligations reported on a company’s balance sheet, including debt, accounts payable, accrued expenses, deferred revenue, lease liabilities, and other current and long-term obligations.

Calculation and source

SEC-reported and calculated total liabilities

TickerStat uses total liabilities reported in company SEC filings when available. Otherwise, it calculates total liabilities as aligned total assets minus total equity for the same balance-sheet date. Total liabilities should not be confused with interest-bearing debt. Fiscal periods can differ from calendar years, so exact period-end dates are included.

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