Riot Platforms R&D Spending Growth & History (RIOT)
Riot Platforms's r&d spending was $20,033 for fiscal 2017.
View full Riot Platforms company overviewRiot Platforms annual r&d spending history
| Fiscal year | Period ended | R&D spending | Change | Growth |
|---|---|---|---|---|
| 2017 | 2017-12-31 | $20,033 | −$229,131 | −91.96% |
| 2016 | 2016-12-31 | $249,164 | −$1.9M | −88.46% |
| 2015 | 2015-12-31 | $2.2M | −$1.9M | −46.48% |
| 2014 | 2014-12-31 | $4.0M | −$2.7M | −39.84% |
| 2013 | 2013-12-31 | $6.7M | $2.9M | +74.71% |
| 2012 | 2012-12-31 | $3.8M | −$1.8M | −32.26% |
| 2011 | 2011-12-31 | $5.7M | −$446,184 | −7.30% |
| 2010 | 2010-12-31 | $6.1M | −$3.2M | −34.22% |
| 2009 | 2009-12-31 | $9.3M | — | — |
Riot Platforms quarterly r&d spending
| Fiscal quarter | Period ended | R&D spending | Change | YoY change |
|---|---|---|---|---|
| Q3 2018 | 2018-09-30 | $0 | −$17,658 | — |
| Q2 2018 | 2018-06-30 | $10,000 | $0 | 0.00% |
| Q1 2018 | 2018-03-31 | $4,532 | −$13,160 | −74.38% |
| Q3 2017 | 2017-09-30 | $17,658 | −$35,305 | −66.66% |
| Q2 2017 | 2017-06-30 | $10,000 | −$63,085 | −86.32% |
| Q1 2017 | 2017-03-31 | $17,692 | −$354,894 | −95.25% |
| Q3 2016 | 2016-09-30 | $52,963 | −$373,300 | −87.58% |
| Q2 2016 | 2016-06-30 | $73,085 | −$479,323 | −86.77% |
| Q1 2016 | 2016-03-31 | $372,586 | −$335,156 | −47.36% |
| Q4 2015 | 2015-12-31 | $472,724 | −$440,096 | −48.21% |
| Q3 2015 | 2015-09-30 | $426,263 | −$693,052 | −61.92% |
| Q2 2015 | 2015-06-30 | $552,408 | −$397,739 | −41.86% |
| Q1 2015 | 2015-03-31 | $707,742 | −$344,556 | −32.74% |
| Q4 2014 | 2014-12-31 | $912,820 | −$774,486 | −45.90% |
| Q3 2014 | 2014-09-30 | $1.1M | −$687,058 | −38.04% |
| Q2 2014 | 2014-06-30 | $950,147 | −$850,375 | −47.23% |
| Q1 2014 | 2014-03-31 | $1.1M | −$359,675 | −25.47% |
| Q4 2013 | 2013-12-31 | $1.7M | $472,126 | +38.85% |
| Q3 2013 | 2013-09-30 | $1.8M | $740,406 | +69.46% |
| Q2 2013 | 2013-06-30 | $1.8M | $919,912 | +104.46% |
| Q1 2013 | 2013-03-31 | $1.4M | $735,355 | +108.68% |
| Q4 2012 | 2012-12-31 | $1.2M | −$77,716 | −6.01% |
| Q3 2012 | 2012-09-30 | $1.1M | −$579,028 | −35.20% |
| Q2 2012 | 2012-06-30 | $880,610 | −$575,725 | −39.53% |
| Q1 2012 | 2012-03-31 | $676,618 | −$595,377 | −46.81% |
| Q4 2011 | 2011-12-31 | $1.3M | — | — |
| Q3 2011 | 2011-09-30 | $1.6M | $601,839 | +57.69% |
| Q2 2011 | 2011-06-30 | $1.5M | $145,100 | +11.07% |
| Q1 2011 | 2011-03-31 | $1.3M | — | — |
| Q3 2010 | 2010-09-30 | $1.0M | — | — |
| Q2 2010 | 2010-06-30 | $1.3M | — | — |
Riot Platforms r&d spending trends
Over the last five fiscal years, Riot Platforms's r&d spending decreased from $3.8M to $20,033, a change of −$3.8M. The latest reported quarter, Q3 2018, shows $0.
What research and development spending means
Research and development (R&D) spending covers the costs of creating and improving products, services, software, technologies, and processes. Higher R&D spending may support future innovation, but the amount alone does not show whether those investments will generate returns.
SEC-reported R&D expense
TickerStat standardizes research and development expense reported in company SEC filings, including the software-specific US-GAAP R&D concept when it is the filer’s primary R&D expense line. It is historical company-reported spending, not an estimate or forecast. Fiscal periods can differ from calendar years, so exact period-end dates are included.
Review Riot Platforms source filings ↗