Sports Entertainment Gaming Global Total Assets Growth & History (SEGG)
Sports Entertainment Gaming Global's total assets was $55.7M for fiscal 2025.
View full Sports Entertainment Gaming Global company overviewSports Entertainment Gaming Global annual total assets history
| Fiscal year | Period ended | Total assets | Change | Growth |
|---|---|---|---|---|
| 2025 | 2025-12-31 | $55.7M | $2.7M | +5.13% |
| 2024 | 2024-12-31 | $52.9M | −$11.5M | −17.80% |
| 2023 | 2023-12-31 | $64.4M | −$15.0M | −18.86% |
| 2022 | 2022-12-31 | $79.4M | −$25.2M | −24.06% |
| 2021 | 2021-12-31 | $104.5M | $53.8M | +106.05% |
| 2020 | 2020-12-31 | $50.7M | −$23.8M | −31.94% |
| 2019 | 2019-12-31 | $74.5M | −$134.5M | −64.35% |
| 2018 | 2018-12-31 | $209.1M | $208.5M | +38077.12% |
| 2017 | 2017-12-31 | $547,642 | — | — |
Sports Entertainment Gaming Global quarterly total assets
| Fiscal quarter | Period ended | Total assets | Change | YoY change |
|---|---|---|---|---|
| Q4 2025 | 2025-12-31 | $55.7M | $2.7M | +5.13% |
| Q3 2025 | 2025-09-30 | $73.4M | $15.0M | +25.73% |
| Q2 2025 | 2025-06-30 | $53.1M | −$9.0M | −14.52% |
| Q1 2025 | 2025-03-31 | $53.4M | −$9.6M | −15.25% |
| Q4 2024 | 2024-12-31 | $52.9M | −$11.5M | −17.80% |
| Q3 2024 | 2024-09-30 | $58.4M | −$16.4M | −21.96% |
| Q2 2024 | 2024-06-30 | $62.1M | −$14.3M | −18.73% |
| Q1 2024 | 2024-03-31 | $63.1M | — | — |
| Q4 2023 | 2023-12-31 | $64.4M | −$15.0M | −18.86% |
| Q3 2023 | 2023-09-30 | $74.8M | −$35.8M | −32.38% |
| Q2 2023 | 2023-06-30 | $76.4M | −$37.2M | −32.77% |
| Q4 2022 | 2022-12-31 | $79.4M | −$25.2M | −24.06% |
| Q3 2022 | 2022-09-30 | $110.7M | $46.6M | +72.77% |
| Q2 2022 | 2022-06-30 | $113.6M | $49.8M | +77.98% |
| Q1 2022 | 2022-03-31 | $121.3M | $57.4M | +89.95% |
| Q4 2021 | 2021-12-31 | $104.5M | $53.8M | +106.05% |
| Q3 2021 | 2021-09-30 | $64.1M | $471,975 | +0.74% |
| Q2 2021 | 2021-06-30 | $63.8M | −$6.3M | −8.95% |
| Q1 2021 | 2021-03-31 | $63.9M | −$12.0M | −15.82% |
| Q4 2020 | 2020-12-31 | $50.7M | −$23.8M | −31.94% |
| Q3 2020 | 2020-09-30 | $63.6M | −$148.0M | −69.95% |
| Q2 2020 | 2020-06-30 | $70.1M | −$140.6M | −66.72% |
| Q1 2020 | 2020-03-31 | $75.9M | −$134.2M | −63.89% |
| Q4 2019 | 2019-12-31 | $74.5M | −$134.5M | −64.35% |
| Q3 2019 | 2019-09-30 | $211.6M | $3.5M | +1.68% |
| Q2 2019 | 2019-06-30 | $210.7M | $3.4M | +1.64% |
| Q1 2019 | 2019-03-31 | $210.1M | — | — |
| Q4 2018 | 2018-12-31 | $209.1M | $208.5M | +38077.12% |
| Q3 2018 | 2018-09-30 | $208.1M | — | — |
| Q2 2018 | 2018-06-30 | $207.3M | — | — |
| Q4 2017 | 2017-12-31 | $547,642 | — | — |
Sports Entertainment Gaming Global total assets trends
Over the last five fiscal years, Sports Entertainment Gaming Global's total assets increased from $50.7M to $55.7M, a change of $4.9M. The latest reported quarter, Q4 2025, shows $55.7M.
What total assets mean
Total assets are the resources a company controls at a reporting-period end, including cash, investments, receivables, inventory, property, intangible assets, and other reported assets. The composition of assets differs substantially by industry.
SEC-reported total assets
TickerStat uses total assets reported in company SEC filings. When a filer provides the equivalent balance-sheet total as liabilities and equity, that reported amount is used because total assets must equal total liabilities plus equity. Fiscal periods can differ from calendar years, so exact period-end dates are included.
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