Sports Entertainment Gaming Global Total Liabilities Growth & History (SEGG)
Sports Entertainment Gaming Global's total liabilities was $31.9M for fiscal 2025.
View full Sports Entertainment Gaming Global company overviewSports Entertainment Gaming Global annual total liabilities history
| Fiscal year | Period ended | Total liabilities | Change | Growth |
|---|---|---|---|---|
| 2025 | 2025-12-31 | $31.9M | $1.5M | +4.94% |
| 2024 | 2024-12-31 | $30.4M | $2.6M | +9.27% |
| 2023 | 2023-12-31 | $27.8M | $10.3M | +58.39% |
| 2022 | 2022-12-31 | $17.6M | $7.0M | +66.74% |
| 2021 | 2021-12-31 | $10.5M | −$23.6M | −69.11% |
| 2020 | 2020-12-31 | $34.1M | $28.0M | +463.58% |
| 2019 | 2019-12-31 | $6.1M | $59,651 | +1.00% |
| 2018 | 2018-12-31 | $6.0M | $5.5M | +1041.03% |
| 2017 | 2017-12-31 | $525,000 | — | — |
Sports Entertainment Gaming Global quarterly total liabilities
| Fiscal quarter | Period ended | Total liabilities | Change | YoY change |
|---|---|---|---|---|
| Q4 2025 | 2025-12-31 | $31.9M | $1.5M | +4.94% |
| Q3 2025 | 2025-09-30 | $29.9M | −$781,523 | −2.54% |
| Q2 2025 | 2025-06-30 | $32.4M | $3.0M | +10.21% |
| Q1 2025 | 2025-03-31 | $31.5M | $3.1M | +10.86% |
| Q4 2024 | 2024-12-31 | $30.4M | $2.6M | +9.27% |
| Q3 2024 | 2024-09-30 | $30.7M | $7.5M | +32.57% |
| Q2 2024 | 2024-06-30 | $29.4M | $7.8M | +35.91% |
| Q1 2024 | 2024-03-31 | $28.4M | — | — |
| Q4 2023 | 2023-12-31 | $27.8M | $10.3M | +58.39% |
| Q3 2023 | 2023-09-30 | $23.2M | −$21.7M | −48.39% |
| Q2 2023 | 2023-06-30 | $21.6M | −$20.5M | −48.71% |
| Q4 2022 | 2022-12-31 | $17.6M | $7.0M | +66.74% |
| Q3 2022 | 2022-09-30 | $44.9M | $30.1M | +204.08% |
| Q2 2022 | 2022-06-30 | $42.2M | $23.3M | +123.72% |
| Q1 2022 | 2022-03-31 | $41.1M | $24.9M | +154.45% |
| Q4 2021 | 2021-12-31 | $10.5M | −$23.6M | −69.11% |
| Q3 2021 | 2021-09-30 | $14.8M | $5.6M | +61.05% |
| Q2 2021 | 2021-06-30 | $18.8M | $10.3M | +120.22% |
| Q1 2021 | 2021-03-31 | $16.1M | $8.8M | +119.14% |
| Q4 2020 | 2020-12-31 | $34.1M | $28.0M | +463.58% |
| Q3 2020 | 2020-09-30 | $9.2M | $3.0M | +48.15% |
| Q2 2020 | 2020-06-30 | $8.6M | $2.6M | +42.78% |
| Q1 2020 | 2020-03-31 | $7.4M | $1.2M | +19.26% |
| Q4 2019 | 2019-12-31 | $6.1M | $59,651 | +1.00% |
| Q3 2019 | 2019-09-30 | $6.2M | $437,454 | +7.60% |
| Q2 2019 | 2019-06-30 | $6.0M | $462,276 | +8.36% |
| Q1 2019 | 2019-03-31 | $6.2M | — | — |
| Q4 2018 | 2018-12-31 | $6.0M | $5.5M | +1041.03% |
| Q3 2018 | 2018-09-30 | $5.8M | — | — |
| Q2 2018 | 2018-06-30 | $5.5M | — | — |
| Q4 2017 | 2017-12-31 | $525,000 | — | — |
Sports Entertainment Gaming Global total liabilities trends
Over the last five fiscal years, Sports Entertainment Gaming Global's total liabilities decreased from $34.1M to $31.9M, a change of −$2.2M. The latest reported quarter, Q4 2025, shows $31.9M.
What total liabilities mean
Total liabilities are all obligations reported on a company’s balance sheet, including debt, accounts payable, accrued expenses, deferred revenue, lease liabilities, and other current and long-term obligations.
SEC-reported and calculated total liabilities
TickerStat uses total liabilities reported in company SEC filings when available. Otherwise, it calculates total liabilities as aligned total assets minus total equity for the same balance-sheet date. Total liabilities should not be confused with interest-bearing debt. Fiscal periods can differ from calendar years, so exact period-end dates are included.
Review Sports Entertainment Gaming Global source filings ↗