Super League Enterprise R&D Spending Growth & History (SLE)

Super League Enterprise's r&d spending was $2.9M for fiscal 2025.

View full Super League Enterprise company overview

Super League Enterprise annual r&d spending history

Super League Enterprise annual r&d spending

Fiscal yearPeriod endedR&D spendingChangeGrowth
20252025-12-31$2.9M−$1.5M−34.52%
20242024-12-31$4.4M−$5.1M−53.19%
20232023-12-31$9.5M−$6.4M−40.16%
20222022-12-31$15.9M$4.8M+43.03%
20212021-12-31$11.1M$4.3M+62.73%
20202020-12-31$6.8M$1.9M+38.78%
20192019-12-31$4.9M$732,000+17.50%
20182018-12-31$4.2M

Super League Enterprise r&d spending trends

Over the last five fiscal years, Super League Enterprise's r&d spending decreased from $6.8M to $2.9M, a change of −$3.9M. The latest reported quarter, Q2 2026, shows $1.2M.

About the metric

What research and development spending means

Research and development (R&D) spending covers the costs of creating and improving products, services, software, technologies, and processes. Higher R&D spending may support future innovation, but the amount alone does not show whether those investments will generate returns.

Calculation and source

SEC-reported R&D expense

TickerStat standardizes research and development expense reported in company SEC filings, including the software-specific US-GAAP R&D concept when it is the filer’s primary R&D expense line. It is historical company-reported spending, not an estimate or forecast. Fiscal periods can differ from calendar years, so exact period-end dates are included.

Review Super League Enterprise source filings ↗

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