Roblox Capital Expenditures (CapEx) Growth & History (RBLX)

Roblox's capital expenditures (capex) was $441.0M for fiscal 2025.

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Roblox annual capital expenditures (capex) history

Roblox annual capital expenditures (capex)

Fiscal yearPeriod endedCapital expenditures (CapEx)ChangeGrowth
20252025-12-31$441.0M$261.3M+145.47%
20242024-12-31$179.6M−$141.0M−43.98%
20232023-12-31$320.7M−$105.5M−24.75%
20222022-12-31$426.2M$332.9M+356.90%
20212021-12-31$93.3M−$10.9M−10.45%
20202020-12-31$104.2M$20.9M+25.09%
20192019-12-31$83.3M

Roblox capital expenditures (capex) trends

Over the last five fiscal years, Roblox's capital expenditures (capex) increased from $104.2M to $441.0M, a change of $336.8M. The latest reported quarter, Q2 2026, shows $22.0M.

About the metric

What capital expenditures (CapEx) mean

Capital expenditures, commonly called CapEx, are cash investments in long-lived assets such as property, plants, equipment, infrastructure, and productive software. CapEx can support future growth or maintain existing operations, but it reduces current-period free cash flow.

Calculation and source

SEC-reported capital expenditures

TickerStat standardizes cash payments for property, plant, equipment, and other productive assets reported in company SEC filings. When a filer reports separate qualifying CapEx components instead of a total, those components are combined for the same fiscal period. Fiscal periods can differ from calendar years, so exact period-end dates are included.

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