Revenue
2019
2020
2021
2022
2023
2024
2025
| 2025 | 2024 | 2023 | 2022 | 2021 | 2020 | 2019 | |
|---|---|---|---|---|---|---|---|
| Revenue | $4.89B | $3.60B | $2.80B | $2.23B | $1.92B | $923.9M | $508.4M |
| Gross profit | $3.82B | $2.80B | $2.15B | $1.68B | $1.42B | $684.0M | $386.0M |
| Gross margin | 78.07% | 77.76% | 76.81% | 75.39% | 74.11% | 74.03% | 75.93% |
| Research & development | $1.57B | $1.44B | $1.25B | $873.5M | $533.2M | $201.4M | $107.1M |
| Operating expenses | $6.12B | $4.67B | $4.06B | $3.15B | $2.41B | $1.19B | $584.8M |
| Operating income | −$1.23B | −$1.06B | −$1.26B | −$923.8M | −$495.1M | −$266.1M | −$76.4M |
| Operating margin | −25.20% | −29.52% | −44.98% | −41.52% | −25.80% | −28.81% | −15.04% |
| EBITDA | −$1.01B | −$836.9M | −$1.05B | −$793.7M | −$419.5M | −$222.3M | −$48.8M |
| EBITDA margin | −20.58% | −23.23% | −37.54% | −35.67% | −21.86% | −24.06% | −9.59% |
| Net income | −$1.07B | −$935.4M | −$1.15B | −$924.4M | −$491.7M | −$253.3M | −$71.0M |
| Net profit margin | −21.78% | −25.97% | −41.15% | −41.54% | −25.62% | −27.41% | −13.96% |
| Basic EPSper basic share | -$1.54 | -$1.44 | -$1.87 | -$1.55 | -$0.97 | -$1.39 | -$0.44 |
| Diluted EPSper diluted share | -$1.54 | -$1.44 | -$1.87 | -$1.55 | -$0.97 | -$1.39 | -$0.44 |
| Transaction | Insider | Type | Shares | Price | Value | Owned after |
|---|---|---|---|---|---|---|
| Jun 8, 2026Form 4 · 10b5-1 | Reinstra MarkChief Legal Off. & Corp. Sec. | SellClass A Common Stock | 6.0K | $41.71 | $249.3K | 426.8K |
| Jun 1, 2026Form 4 · 10b5-1 | Baszucki GregoryDirector | SellClass A Common Stock · indirect | 3.1K | $47.14 | $147.7K | 8.97M |
| Jun 1, 2026Form 4 · 10b5-1 | Baszucki GregoryDirector | SellClass A Common Stock · indirect | 5.2K | $46.32 | $240.9K | 8.97M |
| Jun 1, 2026Form 4 · 10b5-1 | Baszucki GregoryDirector | SellClass A Common Stock · indirect | 3.1K | $47.14 | $147.7K | 1.29M |
| Jun 1, 2026Form 4 · 10b5-1 | Baszucki GregoryDirector | SellClass A Common Stock · indirect | 5.2K | $46.32 | $240.9K | 1.29M |
Roblox ($RBLX) unveiled plans to let creators distribute games as standalone applications across mobile, PC and consoles, alongside browser-based play without an installation. It also announced a creator wallet designed to support real-curr ...