Roblox R&D Spending Growth & History (RBLX)
Roblox's r&d spending was $1.57B for fiscal 2025.
View full Roblox company overviewRoblox annual r&d spending history
| Fiscal year | Period ended | R&D spending | Change | Growth |
|---|---|---|---|---|
| 2025 | 2025-12-31 | $1.57B | $123.5M | +8.55% |
| 2024 | 2024-12-31 | $1.44B | $190.6M | +15.20% |
| 2023 | 2023-12-31 | $1.25B | $380.1M | +43.52% |
| 2022 | 2022-12-31 | $873.5M | $340.3M | +63.82% |
| 2021 | 2021-12-31 | $533.2M | $331.8M | +164.71% |
| 2020 | 2020-12-31 | $201.4M | $94.3M | +88.09% |
| 2019 | 2019-12-31 | $107.1M | — | — |
Roblox quarterly r&d spending
| Fiscal quarter | Period ended | R&D spending | Change | YoY change |
|---|---|---|---|---|
| Q2 2026 | 2026-06-30 | $420.0M | $35.0M | +9.09% |
| Q1 2026 | 2026-03-31 | $422.0M | $48.0M | +12.83% |
| Q4 2025 | 2025-12-31 | $410.4M | $55.4M | +15.61% |
| Q3 2025 | 2025-09-30 | $398.3M | $32.9M | +9.00% |
| Q2 2025 | 2025-06-30 | $385.0M | $23.3M | +6.45% |
| Q1 2025 | 2025-03-31 | $374.0M | $11.9M | +3.30% |
| Q4 2024 | 2024-12-31 | $355.0M | $13.9M | +4.08% |
| Q3 2024 | 2024-09-30 | $365.4M | $43.8M | +13.62% |
| Q2 2024 | 2024-06-30 | $361.7M | $46.4M | +14.70% |
| Q1 2024 | 2024-03-31 | $362.1M | $86.5M | +31.40% |
| Q4 2023 | 2023-12-31 | $341.1M | $92.7M | +37.33% |
| Q3 2023 | 2023-09-30 | $321.6M | $86.1M | +36.54% |
| Q2 2023 | 2023-06-30 | $315.3M | $103.6M | +48.91% |
| Q1 2023 | 2023-03-31 | $275.5M | $97.8M | +55.00% |
| Q4 2022 | 2022-12-31 | $248.4M | $74.8M | +43.12% |
| Q3 2022 | 2022-09-30 | $235.6M | $97.3M | +70.39% |
| Q2 2022 | 2022-06-30 | $211.8M | $87.0M | +69.75% |
| Q1 2022 | 2022-03-31 | $177.8M | $81.1M | +83.93% |
| Q4 2021 | 2021-12-31 | $173.6M | $113.5M | +188.96% |
| Q3 2021 | 2021-09-30 | $138.2M | $86.5M | +167.36% |
| Q2 2021 | 2021-06-30 | $124.7M | $84.5M | +209.94% |
| Q1 2021 | 2021-03-31 | $96.6M | $47.2M | +95.60% |
| Q4 2020 | 2020-12-31 | $60.1M | — | — |
| Q3 2020 | 2020-09-30 | $51.7M | — | — |
| Q2 2020 | 2020-06-30 | $40.2M | — | — |
| Q1 2020 | 2020-03-31 | $49.4M | — | — |
Roblox r&d spending trends
Over the last five fiscal years, Roblox's r&d spending increased from $201.4M to $1.57B, a change of $1.37B. The latest reported quarter, Q2 2026, shows $420.0M.
What research and development spending means
Research and development (R&D) spending covers the costs of creating and improving products, services, software, technologies, and processes. Higher R&D spending may support future innovation, but the amount alone does not show whether those investments will generate returns.
SEC-reported R&D expense
TickerStat standardizes research and development expense reported in company SEC filings, including the software-specific US-GAAP R&D concept when it is the filer’s primary R&D expense line. It is historical company-reported spending, not an estimate or forecast. Fiscal periods can differ from calendar years, so exact period-end dates are included.
Review Roblox source filings ↗Community posts
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